![]() ![]() CoH3 is stepping up their PvP modes increasing the size of the matches beyond 1v1. The developer explained to me how their extended multiplayer mode(s) takes inspiration from the success of Total War: Warhammer, another successful title being published by Sega. Andy was adamant to share how they pulled and used community for their multiplayer testing. On launch CoH3 will have 4 playable factions, extended co-op and vs modes, new mission types, and new war front to explore. Combined with the Iron Man lock, this makes Ardennes Assault particularly tricky.Company of Heroes 3 shows us good things do come for those who wait. Hell, moving through enemy territory on the strategy map (which you’re often forced to do in order to engage somebody) will cost you some. Even a successful mission where you’re diligent about healing up wounded squads and lose relatively few troops will cost you a fair bit of strength. Missions can be attempted multiple times, but each of your three companies has limited strength and this depletes as you undertake military actions. It was refreshing to be able to screw up like that, but this expansion is also pretty heavy-handed in the way it applies attrition to your forces. My first efforts floundered around two-thirds in and the rest of my review time has been spent replaying earlier missions to see whether Relic’s claims about dynamic structure hold water. As a result of that I haven’t seen every single mission this expansion has to offer, because I’ve not yet made it through the full thing. Just as in XCOM, this means you can reach a point in Ardennes Assault where you simply have no chance of progressing and may as well restart.
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